How to make a time machine
'How to make a time machine' is an interactive video work from Daniel Buzzo, Leader of the Human Centred Multimedia Master track, Informatics Institute UvA. This new interactive video art installation will be at the Digital Futures exhibition at the Victoria and Albert Museum in London in July and is organized in conjunction with the British Computer Society.
The Time Machine is a multi-screen, high-performance, generative video art installation based around multiple low cost computer platforms. Using algorithmic selection of palindromic loops of time lapse video the work contrasts the external, machine perception of time with our internal, phenomenological experience of it. The video feeds, recorded from around the world, tick and tock backward and forward creating a polyrhythmic, 12 screen time-piece.
Reflecting the world
The images loop back and forth on each screen of the installation, creating a large polyrhythmic clock of high definition, full colour motion. Each screen detailing a passage of time from around the world, captured, frozen, forward and reverse. The time-lapse loops slowly switch, selected from over a thousand separate pieces by generative algorithms on each host computer. Creating a Time Machine reflecting the world, gently rocking back and forth with a myriad of sub-cadences, confronting the viewer with the unanswerable challenge of comprehending time.
How to make a time machine will go on tour starting with the Carbon meets Silicon exhibition at the Oriel Sycharth Gallery in Wrexham, UK as part of the IEEE Internet Technologies and Applications Conference before travelling to Artech International Conference on Digital Arts in Macau in September.