Horizon 2020 Grant for Leo Dorst

12 February 2015

Dr Leo Dorst of the Informatcs Institute (research section: Intelligent Autonomous Systems) has obtained a H2020 grant for the GRAVITATE project: Ancient BRoken Artifacts CAn DigitAlly Be ReAssembled (ABRACADABRA). Partners are The British Museum, the Cyprus Institute, CNR (Genova), Technion (Tel Aviv), and the University of Southampton (coordinator).

The overall objectives of the GRAVITATE project are to create a set of software tools that will allow archaeologists and curators to reconstruct shattered or broken cultural objects and to identify and re-unify parts of a cultural object that has been separated across collections. The tools will also allow them to recognise associations between cultural artefacts, leading to new knowledge and understanding of past societies. The project involves, as partners, the world-renowned British Museum, an archaeology institute, and research partners working in the manipulation of 3-D objects, semantic analysis and ICT integration.

3-D scanning

The project is driven by the needs of the archaeological institutes, exemplified by a pertinent use case, the Salamis collection shared between Cyprus and the British Museum. Expertise in 3-D scanning from previous project experience enables the partners to embark on a programme of geometrical feature extraction and matching on the one hand, and semantic annotation and matching on the other. The integration of these approaches into a single decision support platform, with a full suite of visualisation tools will provide a unique resource for the cultural heritage research community.

Accurate reconstruction

Leo Dorst anticipates that the insights to be gained from the use of these tools will lead to faster and more accurate reconstruction of cultural heritage objects for study and exhibition. And also to greater opportunities for reunification of objects between collections and greater insights into relationships between past societies which can be communicated as coherent narratives to the public through new forms of virtual and tangible displays, involving the reconstructed objects themselves as well as 3-D printed objects and digital visualisations.


Published by  IVI